Full-time
Senior
Expired
- Job Description
- Create and animate VFX (visual effects) for characters, environments, and UI/UX according to the Game Designer’s script.
- Collaborate with Animators, 3D Artists, and Unity Developers to produce attractive and optimized effects for the game.
- Maintain consistency in VFX style according to Art Direction to ensure seamless integration of VFX elements into the overall visual layout.
- Advise and provide feedback to the Game Designer and team members to improve project quality.
- Manage and optimize VFX resources within the engine.
- Candidate Requirements
- Education: Degree in design or fine arts is an advantage.
- Proficient in Particle System in Unity and have a strong understanding of VFX in gaming.
- At least 3 years of experience in game development.
- Understanding of Unity Shader and VFX graph.
- Ability to use Photoshop, knowledge of 3D modeling and UV Texturing, as well as experience with After Effects and related software is a plus.
- Experience in motion graphics and video editing is a bonus.
- Basic foundation in Visual Art (structure, color, etc.), hand drawing skills, and timing awareness are advantageous.
- Passion for game development with a proactive and open-minded attitude towards learning.
- Willingness to acquire new knowledge to adapt to trends.
- Candidate Benefits
- Salary: UPTO 1500$ based on ability.
- Social insurance contribution at 100% of salary.
- Attractive performance bonuses up to 3 months’ salary/year, along with various other bonuses (outstanding employee bonus, quarterly bonus, project bonus, immediate bonuses, holiday and Tet bonuses, performance bonuses, etc.).
- Salary reviews twice a year, with flexible salary increases based on position and job performance.
- Opportunity to access and learn about new technologies and work with experienced experts in AI.
- Dynamic, youthful environment with friendly colleagues.
- Convenient pantry area with refrigerator, microwave, coffee machine, and free coffee.
- Annual travel and team-building activities
Various internal events:
- Quarterly employee birthday parties.
- Celebrations for the company’s anniversary and various holidays: International Women’s Day (March 8), Vietnamese Women’s Day (October 20), Christmas, New Year’s Day, Mid-Autumn Festival, Children’s Day (June 1), etc.
- Annual football tournaments, gaming competitions, and volunteer activities.
Work address: Unit 5, 14th Floor, Century Tower Building, 458 Minh Khai Street, Vinh Tuy Ward, Hai Ba Trung District, Hanoi City, Vietnam.
Work format: Full time
Working hours: From 8:30 AM to 12:00 PM and from 1:30 PM to 6:00 PM, Monday to Friday.
Application method:
Candidates can submit their applications online to the SAVA META Recruitment Department at the following address:
Email: [email protected]
Phone: (+84) 25 8888 9999
Develop 3D games on the Unity platform.
Build, program, and deploy games using Unity for Mobile, PC, and supported devices.
Collaborate directly with Product team members (Game Designers, Artists, Testers, Animators, etc.) and the Marketing (User Acquisition) and Business Analyst departments to develop, operate, and optimize products.
Design gameplay, including game mechanics (all rules and parameters in the game) and game elements (characters, weapons) for mobile games.
Design the in-game economy: monetization models, item pricing, and advertisements.
Monitor game metrics after launch, analyze and evaluate data, and make appropriate adjustments to improve or refine the product to meet the preferences and desires of players.
Design interfaces, UI/UX, icons, banners, etc., for the company’s game projects.
Advise and provide optimal interface solutions to improve the player experience.
Handle other media publications, paint over 3D rendered images (cover art, etc.).
Generate ideas, sketch, and design character concepts, props, and environments for the game based on project requirements (3D game targeting the global market).
Create artworks for loading screens, splash screens, and marketing materials.
Perform other tasks as assigned by the Leader.
Use Unity to develop a cross-platform editor software for map creation and scenario building in games.
Optimize UI to ensure the best performance and user experience.
Collaborate closely with other development teams to integrate UI into the overall application.
Develop cross-platform 3D/AR/VR software and applications using Unity.
Use networking engines to build multiplayer applications.
Participate in the development process from the idea stage.