Game Designer

Full-time

Senior

Available

  1. Job Description
  • Design gameplay, including game mechanics (all rules and parameters in the game) and game elements (characters, weapons) for mobile games.
  • Collaborate with Developers and Artists to finalize the game concept.
  • Design the in-game economy: monetization models, item pricing, and advertisements.
  • Monitor game metrics after launch, analyze and evaluate data, and make appropriate adjustments to improve or refine the product to meet the preferences and desires of players.

  1. Candidate Requirements

Professional requirements:

  • Experience: At least 3 years of game design experience, with a preference for those experienced in designing midcore, hybrid casual, and casual games on the App Store/Google Play Store (priority given to games with high downloads and large player bases). Experience in level design and balancing game stats is required
  • Skills: Ability to evaluate and analyze the strengths and weaknesses of any game, and then propose solutions to address weaknesses and enhance strengths..
  • Passion: Passionate about playing various types of games, with a deep understanding of the gaming market, game trends, and player preferences, especially in mobile games.
  • Data proficiency: Must be able to interpret user data.
  • Creativity: Ability to create designs from scratch.
  • Documentation: A Game Design Document (GDD) must be available for reference during the interview.

Soft skills:

  • Highly responsible in work.
  • Able to work independently or in a team.
  • Strong problem-solving skills.
  • Ability to handle work pressure.
  1. Candidate Benefits
  • Salary: UPTO 1500$ depending on capability
  • Social insurance is fully covered based on salary
  • Salary review twice a year, with flexible salary adjustments based on position and job performance.
  • Attractive performance bonus of up to 3 months’ salary per year, along with various other bonuses (outstanding employee bonus, quarterly bonus, project bonus, spot bonus, holiday bonus, Tet bonus, performance bonus, etc.)..
  • Opportunity to access and learn about new technologies and knowledge, and work with experienced experts in the AI field.
  • Young and dynamic working environment, friendly colleagues.
  • Convenient pantry area with refrigerator, microwave, coffee machine, free coffee, etc.
  • Annual company trips and team-building activities.

Various internal events:

  • Quarterly employee birthday parties
  • Celebrations for the company’s anniversary and various holidays: International Women’s Day (March 8), Vietnamese Women’s Day (October 20), Christmas, New Year’s Day, Mid-Autumn Festival, Children’s Day (June 1), etc.
  • Annual football tournaments, gaming competitions, and volunteer activities

Work address: Unit 5, 14th Floor, Century Tower Building, 458 Minh Khai Street, Vinh Tuy Ward, Hai Ba Trung District, Hanoi City, Vietnam.

Work format: Full time

Working hours: From 8:30 AM to 12:00 PM and from 1:30 PM to 6:00 PM, Monday to Friday.

Application method:

Candidates can submit their applications online to the SAVA META Recruitment Department at the following address:

Email: [email protected]
Phone: (+84) 25 8888 9999

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Develop 3D games on the Unity platform.
Build, program, and deploy games using Unity for Mobile, PC, and supported devices.
Collaborate directly with Product team members (Game Designers, Artists, Testers, Animators, etc.) and the Marketing (User Acquisition) and Business Analyst departments to develop, operate, and optimize products.

Design gameplay, including game mechanics (all rules and parameters in the game) and game elements (characters, weapons) for mobile games.
Design the in-game economy: monetization models, item pricing, and advertisements.
Monitor game metrics after launch, analyze and evaluate data, and make appropriate adjustments to improve or refine the product to meet the preferences and desires of players.

Design interfaces, UI/UX, icons, banners, etc., for the company’s game projects.
Advise and provide optimal interface solutions to improve the player experience.
Handle other media publications, paint over 3D rendered images (cover art, etc.).

Generate ideas, sketch, and design character concepts, props, and environments for the game based on project requirements (3D game targeting the global market).
Create artworks for loading screens, splash screens, and marketing materials.
Perform other tasks as assigned by the Leader.

Use Unity to develop a cross-platform editor software for map creation and scenario building in games.
Optimize UI to ensure the best performance and user experience.
Collaborate closely with other development teams to integrate UI into the overall application.

Develop cross-platform 3D/AR/VR software and applications using Unity.
Use networking engines to build multiplayer applications.
Participate in the development process from the idea stage.