Full-time
Senior
Available
- Job Description
- Generate ideas, sketch, and design character concepts, props, and environments for the game based on project requirements (3D game targeting the global market).
- Create artworks for loading screens, splash screens, and marketing materials.
- Perform other tasks as assigned by the Leader.
- Ensure design standards are met, adhere to the workflow process, and maintain commitment to deadlines.
- Candidate Requirements
- Experience: At least 2 years in the field of game art concept.
- Experience in producing casual and midcore 3D games is an advantage.
- Education: A degree in design or fine arts is preferred.
- Strong knowledge of basic graphics, composition, color, and 3D forms, along with an understanding of art style trends in film and games is a significant advantage.
- Design thinking: Creative, user-friendly, and distinctive.
- Proficient in design software such as Photoshop; basic 3D application skills for concept work are a plus.
- Skilled in using Wacom drawing tablets.
- Experience in digital painting is a plus.
- High sense of responsibility, proactive in work, good time management skills, ability to work independently and in teams, and openness to feedback as well as contributing ideas to the team.
- Willing to learn new knowledge to adapt to trends.
- Candidate Benefits
- Salary: UPTO 1500$ depending on capability
- Social insurance is fully covered based on salary
- Salary review twice a year, with flexible salary adjustments based on position and job performance.
- Attractive performance bonus of up to 3 months’ salary per year, along with various other bonuses (outstanding employee bonus, quarterly bonus, project bonus, spot bonus, holiday bonus, Tet bonus, performance bonus, etc.)..
- Opportunity to access and learn about new technologies and knowledge, and work with experienced experts in the AI field.
- Young and dynamic working environment, friendly colleagues.
- Convenient pantry area with refrigerator, microwave, coffee machine, free coffee, etc.
- Annual company trips and team-building activities.
Various internal events:
- Quarterly employee birthday parties
- Celebrations for the company’s anniversary and various holidays: International Women’s Day (March 8), Vietnamese Women’s Day (October 20), Christmas, New Year’s Day, Mid-Autumn Festival, Children’s Day (June 1), etc.
- Annual football tournaments, gaming competitions, and volunteer activities.
Work address: Unit 5, 14th Floor, Century Tower Building, 458 Minh Khai Street, Vinh Tuy Ward, Hai Ba Trung District, Hanoi City, Vietnam.
Work format: Full time
Working hours: From 8:30 AM to 12:00 PM and from 1:30 PM to 6:00 PM, Monday to Friday.
Application method:
Candidates can submit their applications online to the SAVA META Recruitment Department at the following address:
Email: [email protected]
Phone: (+84) 25 8888 9999
Develop 3D games on the Unity platform.
Build, program, and deploy games using Unity for Mobile, PC, and supported devices.
Collaborate directly with Product team members (Game Designers, Artists, Testers, Animators, etc.) and the Marketing (User Acquisition) and Business Analyst departments to develop, operate, and optimize products.
Design gameplay, including game mechanics (all rules and parameters in the game) and game elements (characters, weapons) for mobile games.
Design the in-game economy: monetization models, item pricing, and advertisements.
Monitor game metrics after launch, analyze and evaluate data, and make appropriate adjustments to improve or refine the product to meet the preferences and desires of players.
Design interfaces, UI/UX, icons, banners, etc., for the company’s game projects.
Advise and provide optimal interface solutions to improve the player experience.
Handle other media publications, paint over 3D rendered images (cover art, etc.).
Generate ideas, sketch, and design character concepts, props, and environments for the game based on project requirements (3D game targeting the global market).
Create artworks for loading screens, splash screens, and marketing materials.
Perform other tasks as assigned by the Leader.
Use Unity to develop a cross-platform editor software for map creation and scenario building in games.
Optimize UI to ensure the best performance and user experience.
Collaborate closely with other development teams to integrate UI into the overall application.
Develop cross-platform 3D/AR/VR software and applications using Unity.
Use networking engines to build multiplayer applications.
Participate in the development process from the idea stage.