The Role of Sound in a Project Like SAVRSE

9 January, 2025
The Role of Sound in a Project Like SAVRSE

In a project such as SAVRSE, sound plays a critical role, not only enhancing user experience but also creating a vibrant and realistic environment. Integrating Steam Audio into the development workflow ensures a comprehensive approach, covering everything from basic setup to optimization and fine-tuning. Steam Audio is a powerful SDK that supports realistic audio effects like reflections, reverb, occlusion, and spatialization.

Audio Flow: Recommended Workflow
  1. Audio Input:
    • Collect or create essential audio files, such as voiceovers, ambient sounds, sound effects (SFX), and background music.
    • Categorize them into groups: Ambisonics, SFX, Dialogue, and Music.
  2. Spatial Processing:
    • Integrate HRTF (Head-Related Transfer Function) to position audio in 3D space. Assign each sound source to specific objects in the virtual environment.
  3. Environmental Effects:
    • Use reverb zones for large spaces like rooms or outdoor areas. Enable occlusion and transmission to simulate sound obstruction by objects.
  4. Dynamic Control:
    • Add triggers to activate sounds based on user interaction or movement. Adjust volume and intensity dynamically based on proximity.
  5. User Interaction Integration:
    • Process player voice chat and spatialize audio for immersive communication.
    • Add audio notifications for critical events.
Implementation Steps
  1. Platform Setup:
    • Integrate Steam Audio into the development engine (Unity or Unreal). Activate the plugin through Project Settings and add components like Steam Audio Listener, Steam Audio Source, and Occlusion Effect to audio objects.
  2. Audio Creation and Editing:
    • Use tools such as Audacity, Adobe Audition, or Reaper to normalize and optimize audio inputs. Export in formats compatible with Ambisonics when required.
  3. Spatial Customization:
    • In Unity: Attach Steam Audio Source to audio sources, enable spatialization, and select HRTF.
    • In Unreal: Use Steam Audio Source Settings to adjust positioning, distance, and reverb.
  4. Reflections and Reverb:
    • Place Reverb Zones within 3D space. Pre-bake reverb for fixed areas using Steam Audio tools to reduce CPU load.
  5. Trigger and Event Integration:
    • Link trigger zones to events like opening doors, footsteps, or environmental changes. Use scripts in the engine to synchronize audio interactions.
  6. Performance Testing:
    • Run Steam Audio’s debug tools to check propagation and CPU/GPU usage. Optimize by reducing reverb quality or applying spatialization only to critical audio sources.
Common Challenges and Solutions
  • System Performance:
    If CPU/GPU is overloaded, reduce the number of simultaneous audio sources or disable real-time reverb for less critical sounds.
  • Audio Positioning Errors:
    Misaligned sound sources may require adjustments to HRTF settings or audio origin points. Increase the update frequency for audio positioning within the frame.
  • Inconsistent Reverb:
    If reverb doesn’t match the material or space dimensions, tweak material settings in occlusion and transmission or re-bake reverb for specific areas.
  • Plugin Conflicts:
    Ensure Steam Audio works on separate audio layers if it conflicts with other plugins. Disable unnecessary plugins to streamline processing.
  • Audio Latency:
    If latency occurs due to excessive effects, simplify reverb or occlusion, and use pre-baked effects instead of real-time processing.

A complete audio workflow not only enriches soundscapes but also optimizes the immersive experience in virtual environments.

At SAVA META, we are a leading developer of Metaverse platform solutions, applying cutting-edge VR technology and creating game studios for mobile casual games. Our mission is to deliver unparalleled entertainment experiences through innovative projects.

SAVA META offers a professional environment with industry experts, along with numerous initiatives to enhance work culture and quality. Joining us provides opportunities to learn and grow in areas such as game programming and VR technology development.

Explore open positions at: https://savameta.com/c-careers